Homefront: The Revolution‘s greatest success is its core concept, as it’s hard for anyone with any semblance of political knowledge to not at least consider the grim alternate future where the U.S. We’ll probably never know why Dambuster Studios and Deep Silver (and formerly Crytek UK) decided not to make Homefront: The Revolution a game about relations between America and China going awry, but the core idea is close enough to the real-world fears of the masses that it’s easy to see what they’re going for. In this universe, North Korea is the manufacturing giant that exports its technology and products to the rest of the world as well as the nation that other nations flock to in search of loans. You see, Homefront: The Revolution is an unabashed take on the lingering fear of what could happen if real-world America defaulted on its debt to China. Brady is welcomed into a ragtag group of revolutionaries who have grown sick and tired of Philadelphia existing as a military state. Players take the role of Ethan Brady, your standard everyday silent mid-thirties male protagonist, with the central goal of bringing down the oppressive North Korean regime, known as the KPA, that has taken over America. Unfortunately for all involved, the latter turned out to be the case. Things could have gone one of two ways for Homefront: The Revolution: success in the midst of tumult or the overall quality of the final product suffering immeasurably. This particular development cycle was so rough that Dambuster Studio Head Hasit Zala actually led off the ending credits with a statement acknowledging the hardships. To be fair, all of the original Crytek UK team members were transferred over to Dambuster, though the sheer amount of chaos surrounding Homefront: The Revolution is not lessened by this fact. Its original publisher, THQ, shut down entirely, leading Crytek to acquire the rights to the franchise, though this ended shortly after Crytek suffered notable financial hardship, leading Deep Silver to acquire the rights in order to put Dambuster Studios at the helm. It’s no secret that Homefront: The Revolution has suffered through straight up turmoil throughout its four-year development cycle.
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